System X Specification

Contained here is the most recent complete specification for System X. In order to be eligible to use the trademark, a system must meet some level of compliancy with this specification. Yes, it's dry reading, but it is necessary.

An advance apology: this specification is meant to be used as a reference work, not as a read text. You are, of course, welcome to read through it, but be forewarned that it is notably dry, excruciatingly specific, and worded like a legal document so as to prevent ambiguity. It's definitely not popular publication-quality material. If you want a discussion of this specification designed to be read and designed to address the game design issues specific to System X, you definitely want to read the System X Manual instead.

System X Specification

for System X Version 1.0

Copyright (c) 2001 Patrick Chipman

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with the Invariant Sections being Definitions, with no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License".

Table of Contents

In this table of contents, applicability of the requirements of sections is marked in brackets. A designation of "uSX" means "Uses System X," while "SXc" means "System X Compatible" and "SX!" means "System X Compliant." If the section does not discuss specification-related issues, no designator is used. If the parent section for a section contains the appropriate designator for the entire section, no designators are used on the child sections.