realitywerks system design specializes in the creation of unique algorithmic solutions to complex problems. In other words, it involves a lot of programming and design work on ugly beasts of software, such as artificial intelligence, distributed networking, and roleplaying games.

The adventurous may note that the words on this page are, theoretically, links to other pages, some of which may actually be on this site and working.

texty bits

(cv, articles, other writings)

autotutor

(distributed internet tutoring system powered by rsd/flw's code)

system x specification

(a "realistic" GFDL'ed game system)

software

(coming eventually)

annuit coeptis

(the game about alcohol, war, and religion)

realitywerks forums

(city of heroes and more)

Skittles5, System X, Annuit Coeptis, and Skew Effect are trademarks of Patrick Chipman dba realitywerks game design.

realitywerks game design is Patrick Chipman, aided, on occassion, by Amanda Banker and the Institute for Intelligent Systems.